Meet the Spy - Official TF2 Wiki | Official Team Fortress Wiki
index-art.info: Team Fortress 2 - PC (Collector's): Video Games. NECA - Team Fortress 2 - 7" Scale Action Figures - Series 4 RED - Medic · out of 5 stars 2 · $ · Monopoly Meet the full team. View larger. Gameplay Built around. My Script For A Team Fortress 2 Short About The Spy I love the bit in Meet The Sniper when our man wonders aloud whether he's .. I think complaints that some scenes are a little too self-consciously “gameplay” do have some traction. This page is for the official Valve-made Team Fortress 2 machinima. This is a case of Gameplay and Story Segregation as well, as in the actual game, BLU Meet the Sniper: one of the Sniper's shots kills a Heavy and continues on to injure.
Oh man, you would not believe The RED Scout is especially abused this time around. Subverted, it looks like the Scout smashes into the camera itself before it's revealed that he just crashed into the RED base's window. Set up with the Heavy, but the punchline is the Scout.
This series is already all about this trope, but this video plays suffering for comedy moreso than previous ones. The magazine the Pyro is reading in the last scene is the Jarate Comic from the Sniper vs. Along with Sound-Effect Bleep.
Justified in that he most likely hasn't given himself a heart implant yet. On the other side of the battlefield, none of the Soldiers are firing at said vulnerable Medic.
Cutscene Power to the Max: Mostly averted, but the Medic is keeping a severed head alive indefinitely, and a RED Demoman is on the battlefield in a wheelchair.
The Medigun also seems to have a low setting, as he's keeping the Heavy alive, conscious, and mostly out of pain without his heart and with his chest cut open, but without healing him. The Soldiers' rockets also curve in mid-air to hit the Scout during the opening sequence.
This actually makes sense when one notes that the Medic is using the Quick-Fix instead of the vanilla Medigun. It doesn't make the patient invulnerable, but the description of the Quick-Fix notes that this is because the invulnerability function of the Quick-Fix shorted out after that first test, forcing the Medic to focus on one benefit or the other. The first part of the soundtrack, which plays when the RED Scout is fleeing from a barrage of rockets, is a slowed down version of "Faster than a Speeding Bullet".
Apparentlythe disembodied Spy head is a remnant from an earlier version of the short. While the Medic's anecdote about losing his medical license see below is a little bit disturbing, it's still kind of jarring to hear him and Heavy laughing and chatting casually while a battle rages outside and the Medic is currently performing surgery on the Heavy while the latter is awake.
The Medic has a fair flock of doves, apparently as pets. When he leaves his operating room and takes the field with the Heavy, a bunch of them fly out of the garage to mark his entrance.
They also fly by when he and the Heavy are standing atop a pile of Soldiers. Hoo boy, the Medic.
Team Fortress 2 (Machinima) - TV Tropes
He's enjoying himself when he really shouldn't be. Right before the title card the BLU rockets appear to send the Scout smashing into the camera only for it to turn out to just be a window.
It's hard to tell what map this takes place in, but according to Valve, it's a modified version of Badwater Basin. It takes a bit of time to see that the entire contents of the refrigerator are a Sandvich, three hearts "Mega Baboon", "Loch Ness Hamster", and one label too small to readthree bottles of Red Shed beer, the BLU Spy's head, a battery for the head, and an ashtray. From the placement of the Spy's head, it's implied that Meet the Sandvich was done in the same fridge from his point of view, but the Sandvich is on the wrong shelf.
Miss Pauling is watching the med-bay through an observation window. She has a clipboard in one hand.
The Pyro is reading a magazine with "The Insult That Made a 'Jarate Master' Out of Sniper" on the back cover while playing with a lighter, the Sniper is sleeping, the Demoman is drinking, the Spy is looking at his ticket, the Engineer is playing the song that accompanied the Medic during the surgery scene on his guitar, and the Soldier is standing at attention, eschewing the chairs.
During the start of the last battle scene, you can also see the Pyro near the cliff, running away from the mass of Soldiers in the funny 'humiliation' run cycle.
Check out the background at the start of the surgery scene. The x-rays in the light box show the Heavy has had a bomb lodged inside him.
The extracted bomb is in the bucket underneath the x-rays. The Medic's Overdose can be seen by the bucket. When the Heavy's heart explodes, the monitor in the background flatlines. When the Medic gets a new heart out, the monitor resumes its earlier display.
Gameplay and Story Integration: The Medic is using his Quick-Fix medigun to keep the Heavy alive and conscious during the operation despite a missing heart and generally futzed-with innards, and then uses it to put his chest cavity back together and presumably attach the new heart to his arteries.Meet the Medic! - Team Fortress 2 Special - Part 2
I thought it was all great, but like others have said It sounds like there is a final draught to come? The Spy slowly whipes down his face. Oh for an edit button!
Hopefully some skilled movie maker reads your script and makes an awesome 3 minute video. Thanks again, to all the people who said nice things since I last said thanks. I do care if you think a particular scene drags or is weak, though, so please keep those thoughts coming. I may even come back to it fresh in a week or so and think about cutting it to a realistic size, I just need to a know what people like, b work out how long the current script is in real-time — Wolf, your three minute figure sounds likely, and c leave it alone for a bit.
My Script For A Team Fortress 2 Short About The Spy - a post on Tom Francis' blog
Too long, but fantastic. A g-mod short in the works, methinks. I hereby retract my length comment. I can see how my criticism re: Script should include a. Nice scenario, but I just have one thing that made me run here and comment.
My favorites are the narration segments and the bit with the sentry, although it could stand to have a few lines cut.